The problem with Dog Days' second season
I tweeted:
The problem with this season of Dog Days is that we're just hanging around; unlike the first season, we're not going anywhere.
I feel like expanding on this a bit more than fits in 140 characters.
Right from the start of the first season there were things actively happening and the characters had a problem to deal with. The major reason (or at least excuse) that Princess Millefiori had for summoning Cinque at the start of the show was that Biscotti was in a big pinch, with Galette and Leonmichelle relentlessly attacking, winning, and taking more and more territory. By the time this was fully dealt with, the problem shifted to returning Cinque back home. Certainly things were light-hearted, but the characters were always working on and towards something; I always had the sense that things were going somewhere.
There is nothing like this in Dog Days' so far. This season we've been doing nothing more than hanging around with the characters and taking in the spectacle; what was in service to something in the first season is simply empty this time around. This is enjoyable and amusing (Dog Days' is competent and even well done) but it doesn't really feel like the show is necessary.
(You can argue that the show needs quiet in order to set up the characters and get us immersed in them. My reply is that the first season managed to do this just fine without having to stop and wander off sideways.)
Even if the second season starts going somewhere soon, it will have wasted at least a quarter of its run on fluff (I'm being charitable and spotting it a couple of establishing episodes). If the second season doesn't go anywhere, well, I'm going to wind up kind of wishing that they hadn't bothered to make it.
(But I'm sure the Blu-rays and DVDs will sell well to the fans who wanted to see more of their favorite characters.)
Written on 10 August 2012.
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